Anthem
Oh,
we are the Pathfinder Strong,
The servants of God are we
Faithful as we march along,
In kindness, truth, and purity
A Message to tell to the world
A truth that will set us free!
King Jesus the Savior's coming back
For you, and me!
Wikipedia
History
The first step towards the organization of the
Pathfinders Club within the Adventist Church in 1907 when the Department of
Youth Missionary Volunteer ( Volunteer Missionary Society ) was established
under the leadership of Pastor M.E. Kern.[9]
In 1909 are the first organized societies Missionary
Volunteer Youth (MVY), and in 1914 developed the first lessons to be MVJ's,
that would be the precursor of the progressive classes Pathfinder.[9]
In 1911 the nascent form of the Pathfinder club was
founded in Takoma Park, Maryland. Three clubs were formed in Takoma Park in 1911, they were:
"Scouts Missions", "Woodland Clan & Pals" and
"Takoma Indians". Were characterized by only accepting registration
for boys.[10] In 1919 Arthur Spalding founded
the club "Scouts Missionaries", in Madison County, Tennessee. Spalding studied the organization, made compatible
with the spiritual goals of the Adventist Church (a feature that was not initially
adopted by clubs from Takoma Park), rules and created the outline of the
movement. The "Scouts Missionaries" developed the fundamental ideals
for the current club of pathfinders.[10]
In 1929 for the first time the name
"pathfinder" was used on a schedule of juvenile SDA activities. The
Association of Southern California promotes a camp for Youth Missionary
Volunteers, and entitles the camp "Pathfinder". The same Association
(Southern California) in 1946 unilaterally formalizes and sponsors the program,
with its first prototype recognized club being tested in Riverside, California.[10]
Alongside the experience in California, the General Conference of Seventh-day
Adventists in
1950, formalizes a program the club, and adopts a uniform, a hymn (composed in
1947 by Henry Bergh) and a flag (made by Helen Hobbs in 1948) for the official
new department. The name was adopted for the program "Youth Club -
Missionary Volunteer".[10]
Between 9–11 October 1953, the Southern Association of
New England promoted the first Pathfinder Camporee in Ashburnham, Massachusetts. Since then camporees has been the main camp and form
of interaction between Pathfinder clubs worldwide.[11]
Since the formalization of the movement as the SDA
program, it has undergone some upgrades, the most significant being:
·
(1958) Development of
progressive classes;
·
(1959) Development of physical classes (gold and
silver medals);
·
(1976) Addition of honor "Master Awards" to
the curriculum of the club;
·
(1982) The global emblem Missionary Volunteer is
replaced by the Pathfinder world emblem, and the name Missionary Volunteer
falls into disuse;
·
(1988) a major overhaul of the Pathfinder curriculum
to modernize the teaching methods.
In 2001 it was
recorded that there were over 2 million pathfinders in the world, and 90.000
clubs in over 150 countries.[12]
Philosophy and objectives
The Pathfinder Club is centered in the
"physical-mental-spiritual tripod",[13] which develops activities to meet
the needs and interests of children and adolescents between 10 and 15 years
old, with a specific focus on this age group religious program.[14]
Much of the Pathfinder Club program is built around
physical activities. According to the Pathfinder club manual, the focus on it
is explained because "young people between 10 and 15 years old are at a
stage of growth and very rapid physical development.".[15] According to the philosophy of the
club activities involving action, adventure, challenge and group activities
"provide opportunities for the development of new attitudes and skills
that produce personal growth, team and community spirit," which yet
according to philosophy of the program, part of the tripod of "citizenship
and loyalty" that preaches respect for "God, His creation, and His
church."[16]
While the Pathfinder Club exists primarily for the
youth, one of its primary purposes is to also meet parents and church members
through an active involvement with the club.[17] The purpose of this involvement is
correct (or suppress) the gap between generations approaching youth and adults
to work and have fun together in a bond of common experience.[15]
The whole philosophy Pathfinder is built on the
premise that "juveniles and children learn best by example, instead of the
precepts."[18] The way they see the leaders and
parental values is used as a spiritual and social role model.[15] With this is expected to develop
high moral principles, attitudes of love, care and determination, these
startling in all the activities. The educational philosophy of the club, also
emphasized that youth learn more effectively in a positive, happy and secure
atmosphere. According to the General Conference of SDA, "the attitude of
the leaders of the club is therefore vital to ensure the success and
effectiveness of this ministry for youth ingredient, because it will be one of
the main models to be followed by juveniles."[19]
Leadership role
The leadership role is to "help young people
understand and love God and to watch over the church and the next."[19] According to the Manual of the Pathfinder club,
the goals and duties of the leadership of the club are:[15][20]
·
"Encourage Pathfinders to discover their
God-given potential and use their gifts and skills to meet the expectations of
the plan of salvation";
·
"Inspire them to give personal expression of
their love for God, uniting with other youth in various extension
activities";
·
"Becoming number one priority club program the
personal salvation of every Pathfinder";
·
"Building on the groundbreaking appreciation for
a healthy life (enjoy outdoor activities) and cultivate in them a love for
God's creation";
·
"Teach the groundbreaking immersive and
interactive skills in order to make the time and talents of the most
significant youth";
·
He should "encourage the Pathfinder to keep
physically fit, and teaches them to take care of your body and establish habits
that will give your health benefits";[21]
·
"Provide opportunities for development of
leadership by encouraging club members working together and sharing the responsibilities
of leadership.";
·
"And aim to promote the harmonious development of
pathfinder, taking care of all necessary aspects, be they physical, social,
intellectual and spiritual."
Organization
Each Pathfinder club is run by a director of the club,
deputy directors, counselors, instructors, chaplain, secretary and treasurer.
The administrative offices of the club require that trained people are
occupying the function. The General Conference Youth Department instructs that
preferably leaders be invested - 18 years old, who have completed the
"Class Leader" - or at least they are fulfilling the requirements of
the Class Leader.[22]
The club is divided into separate units, classified by
sex and age. Each unit has an average of six or eight pathfinders, accompanied
by a counselor, who is their leader.[23] The unit functions as a cell of
the club, or "micro-club" because it also develops an administrative
organization chart with a captain and a secretary, and develops practical and
theoretical activities through interaction among its members.[23]
Clubs are also organized into "regions",
which act as groups of geographically close local clubs.[24] Regions usually have the authority
to develop longer term activities (e.g. camporees), demanding more effort and
planning, also supporting the clubs through the "regional team". The
region is coordinated by a regional coordinator, usually an invested leader.[24]
On a broader scope is the local coordination of
Pathfinder fields (missions, associations, unions and divisions), which, as
well as regional, has the mandate to coordinate activities that require more
planning,[24] besides answering to the General
Conference for all activities and work done in a geographic region.[22]
Activities developed
Various activities are carried out in the club
program, and subdivided according to the educational tripod club, focusing on
the physical, mental and spiritual.[25]
Physical health
As part of the official program, physical activity is
valued, per the philosophy of the club stating that "juveniles (between 10
and 15 years) are at a stage of growth and very rapid physical
development." Various activities such as hiking, jungle trails, cycling,
mountaineering, among others, have highlighted the activities of the
department.[25]
Activities inside and outside of the regular meeting
of the club focus on the physical. Develop up games, recreational activities
and games that encourage exercise.[23] Even traditional activities of the
regular meeting, as the united order, cherish the physical aspect, combined
with the mental development.
Physical activities are in essence (within the
official philosophy), entertain and attract children and adolescents, and allow
it to jointly develop their mental and spiritual aspect.[23]
Mental framework
As part of mental development is encouraged youth to
study and develop classes and specialties, which are analogous to series and
school subjects.
Although also understand the physical and spiritual
aspects, classes and specialties bring a greater benefit to the mental explorer
context, providing a larger learning about various subjects.[22]
Spiritual realm
Although the physical part requires considerable time
within the activities, spiritual development is the main focus of the club. The
main objective is to bring the youth to have a "constant daily experience
with God", making him reflect on "His creation and His care for
him."[25][26]
In spiritual matters, it carries out various
activities to engage youth. Stand out missionary work, Bible studies and
volunteer work.[25][27]
One example activity that strengthens both the
spiritual and mental realms is known as the Pathfinder Bible Experience. This
is a friendly competition that encourages youth to study and memorize entire
books of the Bible.[28]
Christian citizenship
Within the spiritual realm there is the notion of
Christian citizenship in Pathfinder club. This is an integral part of working
with youth, and establishes the concepts (or second tripod) of
"citizenship and loyalty" which are three: to serve God, the
homeland, and others. The social work of the entire department is guided by this
concept.[27]
Classes and specialties
Regular classes are activities that cover various
topics, always considering the educational philosophy of the club. Classes
resemble academic degrees, as is recommended to be developed within one year in
accordance with the correct age for each class.[25] Jointly develop the advanced
classes, which contains more elaborate requirements, and usually with some
degree of difficulty with regular classes. There are
twelve existing classes for youth:[24]
Standard classes |
Advanced classes |
Minimum grade/age |
Class color |
|
Friend |
Trail Friend |
5th grade/Age 10/11 |
Blue |
|
Companion |
Trail Companion |
6th Grade/Age 11/12 |
Red |
|
Explorer |
Wilderness Explorer |
7th Grade/Age 12/13 |
Green |
|
Ranger |
Wilderness Ranger |
8th Grade/Age 13/14 |
Silver |
|
Voyager |
Frontier Voyager |
9th Grade/Age 14/15 |
Burgundy |
|
Guide |
Frontier Guide |
10th Grade/Age 15/16 |
Gold |
|
Teen Leadership Training |
No Advanced Class |
Teenage Years 13+ |
No Color |
|
Master Guide |
Frontier Guide |
After 4 Years of TLT |
Gold |
Classes
leader and physical merits
Upon completing 16 years the Pathfinder has the
possibility to choose to stay at the club and compose the picture of
leadership. If this is the choice of young, he/she will answer the leading
classes, which are three: Leader, Master Guide and Master Guide Senior.[15] These classes have the task of
preparing and empowering the youth who will compose the frames of leadership,
giving all necessary instructions in this regard.[20][25]
There are still classes of physical substance, which
are as follows: Silver Medal, and Gold Medal. They are characterized by
strongly encouraging the physical and athletic development of adolescents and
youth who are in the leadership cadres of the Pathfinder club, the Adventurers
Club and Youth Club.[20]
Specialties and masters
The specials are theoretical and practical activities
focused on certain specific theme, like intensive courses. Your goal is to take
the Pathfinder assimilate new knowledge from areas related to nutrition and
health, to recreational areas so that empower and train to handle many
different situations.[27] In his philosophy, the specials
are also thought to help in the spiritual and moral development.[24]
The masters are groupings of related specialties that
developed, give the explorer, through the merits of the club system, the
possibility of this being awarded the merit of knowing a particular area of
knowledge.[25]
See also
·
Awana
References
1.
^ Pathfinder
Club Structure & Organization
2.
^ Administrador recebe apoio dos Desbravadores Archived19 April 2014 at the Wayback Machine - Portal Núcleo Bandeirante do Governo do
Distrito Federal
3.
^ Quarenta crianças do Clube dos Desbravadores recebem
informações do Doador do Futuro[permanent
dead link] - Agência Sergipe de Notícias
4.
^ Clube de Desbravadores realiza caminhada de 13 kmArchived 18 March 2014 at the Wayback Machine - O Popular do Paraná
5.
^ 'Escoteiros’ da cidadania Archived 29 November 2014 at the Wayback Machine - São Gonçalo Online
6.
^ Faculdade promove campanha de doação de sangue - Jornal Bahia Online
7.
^ "Adventist Church Appoints Director for Junior
Youth, Pathfinders".
Adventist Review Online. 29 January 2018. Archived from the original on 1 February 2018. Retrieved 24 May 2018.
8.
^ "Three Strategic Issues: A World Survey Archived 2 December 2008 at the Wayback Machine". General Conference of
Seventh-day Adventists, 2002.
See question 63
9.
^ Jump up to:a b História Desbravadores – Cronologia Archived 20 October 2013 at the Wayback Machine. Clube
Águia Real
10.
^ Jump up to:a b c d História dos Desbravadores[permanent
dead link] - Universo Desbravador
11.
^ História Desbravadores – Camporis Archived 19 October 2013 at the Wayback Machine. by: Clube Águia Real
12.
^ Programa de Extensão da UNIFAL-MG promove Solenidade
de Investidura dos participantes do Clube de Desbravadores - Federal University of Alfenas
(Unifal)
13.
^ Tribuna Archived 26 September 2013 at the Wayback Machine - Câmara municipal de Venda Nova do Imigrante
14.
^ Desbravadores um ensinamento para a vida espiritual,
física e mental. Archived
in Archive
Today - O Cabano
15.
^ Jump up to:a b c d e Manual do Clube de Desbravadores[permanent
dead link] - Universo Desbravador
16.
^ Світогляд – Філософія – Релігія. Ukrainian Academy of Banking
17.
^ Uma visão dos pais quanto ao rendimento de escolares
do ensino fundamental participantes de atividades extra-escolares- EF Desportes
18.
^ Filosofia - 2ª Coordenação de Desbravadores da AAmO
19.
^ Jump up to:a b General Conference
Youth Department. Church
Heritage Manual. 2002
20.
^ Jump up to:a b c Pathfinder Leadership Award Archived 21 January 2011 at the Wayback Machine - General Conference Youth Department
21.
^ WHITE, Ellen.
Educação. Casa Publicadora Brasileira, Tatuí-SP. Pg 195, 536 e 537. ISBN 8534505527
22.
^ Jump up to:a b c VICENTE, Ana Cláudia
S. D.. A Introdução do Escutismo em Portugal - Veritati - Repositório
Institucional - Universidade Católica Portuguesa
23.
^ Jump up to:a b c d DOS SANTOS, Sérgio
Pereira. "Podemos Entrar" ou "Vamos
Entrar?": As Relações Entre Programa Escola Aberta e Instituições
Religiosas[permanent
dead link] - PPGE Federal University of Espírito Santo
24.
^ Jump up to:a b c d e GRAMUNT, Alejandro R.
D. B. Na trilha da aventura: o que todo desbravador tem que saber. Maringá; Caniatti e Marchezan. 2001
25.
^ Jump up to:a b c d e f g OLIVER, Willie.;
HUMPHREY, Patricia. We Are the Pathfinders Strong. Review and Herald Pub Assoc.
26.
^ WHITE, Ellen.
Conselho aos Pais Professores e Estudantes. Casa Publicadora Brasileira
27.
^ Jump up to:a b c BARREIROS, Dayse
Kelly Práticas de Ensino e Aprendizagem: Uma Experiência
Para Além dos Muros da Escola Archived 18 March 2014 at the Wayback Machine - CEPED - IV EDIPE – Encontro Estadual de
Didática e Prática de Ensino ‐ 2011
28. ^ Pathfinder Bible Experience - Pathfinders Online
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